Simple Mode

The simplest resolution mode. One ingredient set, one result set, optional pass/fail check.


Rules

  • Exactly one ingredient set
  • One result set, and an optional second On a failed check set that you add yourself when the system lets a failed check produce something
  • Crafting check is optional (pass/fail only)
The Crafting tab with a simple recipe ready to craft and its requirements already satisfied.
A simple recipe ready to craft in the Crafting tab.

Example: Healing Potion

A basic alchemy recipe:

Ingredients Result
2x Moonpetal Herb 1x Healing Potion
1x Empty Vial  

Creating the recipe

This recipe has one ingredient set with two groups, a “Herbs” group (2x Moonpetal Herb) and a “Container” group (1x Empty Vial), and one result set producing 1x Healing Potion. You author it on the Ingredients and Results tabs of the recipe editor in the Crafting Admin panel. The public API can create and configure recipes too. See the API reference for those methods.

With an Optional Check

If crafting checks are enabled on the system, simple mode uses pass/fail:

  • Pass: ingredients are consumed and results are created
  • Fail: what the attempt costs depends on your consumption-on-failure settings, and what it produces depends on whether the system lets a failed check produce a result

What a failure costs and what it produces are separate settings, so you can have either, both, or neither. A new recipe has no failure set until you opt in. A recipe that already has one keeps it. On the Results tab of a single-step recipe, turn on Award results on a failed check and a second On a failed check set appears, holding what the failure hands back. A step of a multi-step recipe does not offer the toggle yet. Turn it off and the set and its results are removed. The failure set is optional, so if you leave it empty a failed check produces nothing. If the system’s Produce a result on a failed check setting is Never, then for a recipe with no failure set the toggle is disabled and a note says so. Choose Open the crafting check in that note, then change the setting on its On failure section.

The crafting check decides whether the attempt passes or fails. See Crafting Checks for how checks work.


See Also

  • Routed Modes: produce different results from one recipe, chosen by ingredients or a skill check.
  • Crafting Checks: how crafting checks are configured.